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Contra nes characters
Contra nes characters




  1. #Contra nes characters code
  2. #Contra nes characters series

The NES version is different from the arcade version and has longer stages and numerous other modifications. The game is composed of traditional side-view stages that scroll either vertically or horizontally, as well as "3D view" stages in which the player moves towards the backgrounds.

contra nes characters

: 4 Many of the series' conventions such as power-ups, two-player cooperative gameplay and the character's light mobility (including somersaults) were already present in this game.

  • Contra ( Arcade, NES, MSX2, DOS, C64, CPC, ZX) (1987)Ĭontra is the first game in the series.
  • #Contra nes characters series

    Most of the subsequent console games in the series only featured these extra lives codes in their Japanese releases, such as Contra Spirits (the Japanese version of Contra III) and Contra: Hard Corps.

    #Contra nes characters code

    The NES version of the original Contra used the Konami Code (previously featured in the NES version of Gradius) to start the game with thirty lives instead of the usual three. Extra lives are usually obtained in most games when the player reaches certain scores. Even in the original arcade versions, most of the games only give limited chances to continue before forcing the player to start all over. Because of this, the Contra series is notorious for being extremely difficult. If the player gets hit once, they will lose a life along with any weapon they currently possess in some games. Most of the Contra games have the player begin the game with only a set number of lives (three in most console games). Contra: Shattered Soldier and Neo Contra both deviate from this tradition by having set weapon configurations instead. The original arcade version of Contra used the falcon icons for all of its weapons except the Laser Gun and the Fire Ball weapon, while in the arcade version of Super Contra, no Falcon icons were used. There are also power-ups that are actually auxiliary items like the Barrier (which provides temporary invincibility) or the Rapid Bullets (which increases the firing speed of the player's current weapon) in the original Contra, as well as weapons such as the Mega Shell in the arcade version of Super Contra and the Bombs in Contra III and Contra: Hard Corps, that are used to destroy all on-screen enemies. The main power-ups in the series are falcon-shaped letter icons which will replace the player's default weapon with a new one, such as a Laser Gun or a Spread Gun. Almost every game in the series, with only a few exceptions (such as the MSX2 version of Contra, C: The Contra Adventure or Operation C for the Game Boy, which were single-player only), allows two players to play the game simultaneously. Contra: Shattered Soldier, while maintaining the side-view perspective of the 2D games, features fully polygonal 3D graphics. : 40–41 Only the Appaloosa-developed installments in the series, Contra: Legacy of War and C: The Contra Adventure, as well as Neo Contra, deviated from the series' mainly side-scrolling perspective (although C: The Contra Adventure does feature two side-scrolling stages). In addition to the side-scrolling stages, the original Contra (among others) also features "pseudo-3D perspective" levels where the player must move towards the background in order to progress, while subsequent titles, such as Super Contra and Contra III: The Alien Wars, feature overhead stages as well.

    contra nes characters

    The majority of the Contra games are side-scrolling shoot-'em-ups where the player takes control of an armed commando who must fight all sorts of extraterrestrial monsters and other kinds of futuristic menaces. While it is unclear whether the game was deliberately named after the Nicaraguan Contra rebels, the ending theme of the original game was titled " Sandinista" ( サンディニスタ, Sandinisuta), after the adversaries of the real-life Contras. The arcade version of Contra was released in February 1987, a few months after the Iran–Contra affair was made public. The series debuted in 1987 as a coin-operated arcade game titled Contra, which was followed by the release of Super Contra in 1988 and several sequels produced for various home platforms.

    contra nes characters

    The Contra logo as it appears on the title screen of the 1987 Contra arcade game.Īrcade, Commodore 64, Amstrad CPC, ZX Spectrum, IBM PC, Nintendo Entertainment System, MSX2, Amiga, Game Boy, Game Boy Color, Super Nintendo Entertainment System, Mega Drive/Genesis, Microsoft Windows, PlayStation, Sega Saturn, PlayStation 2, PlayStation Network, Game Boy Advance, Mobile, Xbox Live Arcade, Nintendo DS, WiiWare, Virtual Console, PlayStation 4, Xbox One, Nintendo SwitchĬontra is a video game series produced by Konami composed primarily of run and gun-style shooting games.






    Contra nes characters